Super Ultra Extreme
Extreme Uno

A variant of Uno where all the cards matter.


Download the printable rules

Setup

Deal 7 cards to each player.
Place the remaining cards face down on the table. This is the Draw Pile.
The player to the left of the dealer flips and plays the top card in the Draw Pile.
Play continues in a clockwise direction.

The Cards

0 How the Turntables All players pass their hand to the next player in the current direction of play.
1 Everyone discards 1 Each player disards one card into the discard pile.
2 Pick Up Two This is considered the same card as a +2. Pick up two cards, or add two to the current stack.
3 Another Turn! Have another turn. There's not much more to be said.
4 Reverse and Skip Reverse the direction of play and then skip the next player.
5 Push Back The player before you has a turn, but the direction of play stays the same.
6 6's and 9's Everyone discards (optionally) their 6's and 9's.
7 The Ol' Switcheroo You must swap hands with another player. Normal Uno calling rules apply.
8 Pick 'em Up Pick up the Discard Pile. The next player must pick up the discard pile and their turn is skipped.
9 6's and 9's Everyone discards (optionally) their 6's and 9's.
Skip This skips the next person.
Reverse Reverses the direction of play.
+2 Pick Up Two This is the same as a 2. Pick up two cards, or add two to the current stack.
+4 Pick Up Four Pick up four and change the colour. This does not need to be the only card you can play.
image/svg+xml Wild Choose the colour that this card represents. It can be any of the colours in play.

Stacking Effects

There are two stackable effects. They can be pushed and moved around.

Pick Up Two (2, +2) and Pick Up Four (+4) cards all stack and increase the number of cards the next player must pickup.

Pick 'Em Up (8) stacks with other 8's, but there is only one discard pile to pick up.

A few more things

Only one card may be played at a time. Cards must have the same symbol or colour as the one below it. A +2 and a 2 are considered the same symbol.

If a player can't or doesn't want to play then they must draw cards until they get a card they can play. They may choose not to play it.

If there are no cards left in the Draw Pile then shuffle the Play Pile into the deck - leave the most recently played card in the Play Pile.

Player may leaves and join at any time. Their hands are discarded and redrawn each time. Players may not abuse this rule.

Winning

The game is won when a player plays their last card into the Play Pile and it is not a black card. A player cannot discard their last card.